Hearthstone Winter 2016

    
   
   
   
   
   
  
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Introduction and Purpose

These are the Rules (“Rules”) for the Hearthstone tournament at eSports.je, they apply to all of the players in eSports.je Winter 2016. 

1. Player Eligibility

To be eligible to compete in eSports.je Winter 2016, each player must satisfy all of the following conditions:

1.1 Player Age

No player shall be considered eligible to participate before his or her 16th birthday, defined as having lived 16 full years, unless parent consent is granted prior to competing

1.2 Regional Residency Requirement

1.2.1 Resident Defined. For purposes of this Rule 1.2, a player is deemed to be a "Resident" of Jersey if such player has legally resided and been primarily present in such region for no less than twenty-four months out of the thirty-six months immediately prior to such players' participation in the first game of the applicable tournament 

2. Payments to Players; Prizes

2.1 Event Prizes

During the finals players shall have the opportunity to earn prize money based on their level of performance. This amount will be paid in full to the player.

2.2.1 Place Prizes

The prize pool for winning the finals will scale depending on the total amount of players that have entered. Should 8 or less players compete in both Stages, the prize for winning the finals will be £60. This will increase by £5 for each additional team that plays in the qualifier up to £100.

The player finishing in Second place in the finals will be awarded £30.

3. Player Rules

3.1.1 Sale of Sponsorship and Related Issues

Any player may only sell or manage sponsorship or brand elements for themselves.

No person or entity may hold the naming right to more than one player at a time. A sponsor that holds naming rights to a player may not sponsor other players in the tournament in any capacity.

3.2 Player Names

Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single spaces between words only. Names must not exceed 12 characters including spaces. 

3.3 Sponsorship

An eSports.je player has the ability to acquire sponsors. Sponsorship acquisition is unrestricted. If the sponsor falls under the ensuing limited categories then the sponsorship may not be displayed by the players during the use or play of Hearthstone, adjacent to  related material, or any eSports.je events. eSports.je officials have the ability to update the category list at any time. The following is a nonexclusive list of limited sponsors:

3.3.1 Gambling Websites: defined as any website that aids or abets the wagering of funds on a sporting/esporting event and/or allows for the wagering of funds in casino games including poker.

3.3.2 Non-“over-the-counter” drugs

3.3.3 Account sharing/skin selling websites

3.3.4 Firearms, handguns, or ammunition providers

3.3.5 Websites displaying or related to pornographic imagery or products

3.3.6 Products or services from direct competitors

3.3.7 Tobacco products

3.3.8 Teleco Providers 

 

4. Player Equipment

4.1 eSports.je Provided Equipment

eSports.je officials will provide equipment in the following categories to eSports.je players for finals matches:

4.1.1 PC & Monitor

4.1.2 Headsets and Microphones

4.1.3 Table and ChairAll eSports.je provided equipment shall be chosen, selected and determined at the sole discretion of eSports.je.

4.2 Player-Owned or Team-Owned Equipment

Players are allowed to provide equipment in the following categories, which are owned by themselves or their teams, into the match area and use such equipment during official eSports.je matches:

4.1.4 PC Keyboards

4.1.5 PC Mice

4.1.6 Mousepads

All player-owned or team-owned equipment must be submitted to eSports.je officials in advance for approval. Approved equipment will remain onsite with eSports.je officials and will only be accessible before and during the match. Unapproved equipment or equipment that is suspected by eSports.je officials of providing an unfair competitive advantage will not be permitted for use, and players will be required to use eSports.je provided equipment instead.

At their discretion, eSports.je officials may disallow the use of any individual piece of equipment for reasons relating to tournament security, safety or operational efficiency or effectiveness.

4.3 Replacement of Equipment

If equipment or technical problems are suspected by eSports.je officials at any time, a player or eSports.je official may request a technical review of the situation. An eSports.je technician will diagnose and troubleshoot problems, as needed. Technicians may request that eSports.je officials order replacement of any equipment, at their discretion. Decisions regarding the replacement of any equipment are solely at the discretion of eSports.je. If a player wishes to use personal replacement equipment, the player must use equipment which has been preapproved by eSports.je officials otherwise they will be provided replacement equipment by the eSports.je officials.

4.4 Equipment Tampering

Players may not touch or handle another players’s owned or provided equipment after a match has started. Players who require assistance with their equipment should ask assistance from an eSports.je official.

5. Venue, Competition Area Layout, and Schedule

5.1 Schedule

5.1.1 Qualifier Date Schedules

Round 1 - October 24th - 30th

Round 2 - October 31st - November 6th

Round 3 - November 7th - November 13th

Round 4 - November 14th - November 18th

5.1.2 Finals Date Schedule and Location

Saturday November 19th 2016 - 10:00 onwards at the Digital Jersey Hub

1. General Rules & Participant Eligibility

 

1.1 Agreement to the Rules

1.1.1 By attending the eSports.je Hearthstone participants agree to comply with the rules and regulations as well as the decisions made by the tournament administration.  Every participant acknowledges the right of the tournament administration to modify these rules and regulations at any given time and without prior notice. The application of these rules and regulations is at the sole discretion of the tournament administration.

1.1.2 Every participant is asked to maintain an adequate level of respect and friendliness with the other participants and the referees. Unsportsmanlike and disrespectful behaviour towards the referees and the other participants will not be tolerated.  Incidents will be punished by a game loss or an immediate disqualification from the eSports.je Winter 2016.  Participants must abide by the instructions made by the tournament administration at all times.

 1.2 Participant Expectations

Participants will be expected to provide deck lists before the competition

 1.2.1 Every participant is required to submit the Hearthstone EUBattletag (nickname#number e.g. Zinco#1234) which is used to participate in the eSports.je Winter 2016 in their profile.

Participants must use the game account that they submitted during registration. 

2. Competition Format

2.1. Bracket, Seeding, & Match Format

The eSports.je Winter 2016 is broken into two sections. elimination tournament.  All matches will be system in a best-of-three (Bo3) style with the exception of the final, which will be best-of-five (Bo5). Participants will be seeded randomly into the bracket during the Online Qualifier and seeded for the finals.

2.1.1. Online Qualifier

The top 4 players in the Online Qualifier will be entered into our Winter 2016 final described below, the format will be double elimination and played online from the player's home. Should players wish to have their match at the eSports.je hub, please contact This email address is being protected from spambots. You need JavaScript enabled to view it. for more details.

2.1.2 Finals

The top 4 seeds along with the top 4 from the Online Qualifier will be entered into the finals at the Digital Jersey hub final for a chance to compete for the title of Champion.

2.2 Deck Submission & Ban

Prior to the start of both the Online Qualifier and the finals, all participants must submit 4 decklist (all with different heroes) to the tournament administration.  Players are not required to revealed their decklist to their opponents.  

No cards will be restricted during the tournament (even in the event that new cards are introduced before or during the tournament).

 

2.3 Match Schedule

Round 1 - October 24th - 30th

Round 2 - October 31st - November 6th

Round 3 - November 7th - November 13th

Round 4 - November 14th - November 18th

Finals - Saturday November 19th

 

3. Match Process

3.1  Player Responsibilities

In order to get in contact with your opponent, participants must add each other to their friend list in the game. Account details (i.e. BattleNetID: Zinco#1234) will be provided to all participants prior to the start of the tournament.

If a bug or other unexpected incident occurs in the game, both participants are responsible for taking screenshots to document the incident.  Screenshots should be provided to the tournament administration.

3.2 Ban process

Prior to the start of a match, players will reveal their 3 hero classes to their opponent.  Each player will then have the opportunity to ban one hero (and the corresponding deck).  This leaves each player with 2 selectable decks for the ensuing match.

3.3 Match Start

After the players have added their opponent to their b.net friends list, one player will challenge the other.  Once the challenge has been accepted by both players, it may not be cancelled for any reason unless authorized by a tournament administrator.

In the event of a client crash a tournament administrator should be contacted immediately to assess the situation and issue a decision.

3.4 Deck Rules during the Match

3.4.1 The loser of a game may not change cards in a deck for the next game.  

3.4.2 If a player loses a game within a Bo3, the participant has to pick another hero (and corresponding deck) for the next game while the other participant must use the same deck that they used in the previous match.

The match will proceed until one player has won two  matches and eliminated all of their opponent’s heroes. 

3.5 Match Results

Matches during the finals will be played in the presence of tournament administration.  Players should confirm the result of each game and any technical issues to the tournament administration as soon as the match has completed. Each participant should in addition take a screenshot after each game and keep them until the tournament has finished.

3.5.1 Tie/Draw

If a game was finished in a tie so both participants drop to 0 health points in the same turn (both participants will see a "Defeat" as the endscreen), the game will be remade with both participants using the very same deck again.

3.5.2 Disconnects

If a participant disconnects and is not able to reconnect to the game, the disconnect will be treated as a loss for the one who lost the connection, unless determined otherwise by the tournament administration. The participant that did not disconnect has to wait two (2) minutes in the current game to give their opponent the chance to reconnect to the game. In case of a rematch the participants have to choose the same deck again.

3.6 Substitute Players and Default Wins

If any players fail to meet their obligations or violate rules before the tournament or during the first round, then they will be disqualified and replaced with a substitute player.  If an advancing player cannot continue in the tournament, then they will be replaced by an available player who they last defeated.

Default wins will only be awarded at the discretion of a tournament administrator.

 

4. Rule Violations

4.1 The use of 3rd party programs to alter the Hearthstone client or competitive experience is strictly forbidden and will result in an immediate disqualification from eSports.je Winter 2016.

4.2 It is forbidden to watch video streams and/or to listen to shoutcasts of your own matches while the match is still underway.

4.3 If a rule violation is witnessed, then it must be brought up immediately with a tournament administrator.

Competition Management

User Profile

Team Moderator